Tsanuri wrote:Why sadly? Specialising in a field and covering each others weakness is a great motivation to form a cabal!
dogmirian wrote:because it feels to me that it defines your character more even before the game starts and my players will most likely abuse it if they can min max and be on the same side
OK, you have two points here (correct me if I'm wrong), and I'll give my opinion - feel free to agree/disageee and imagine a good-natured smile on my face as we talk GM to GM:
1) Specialising your character at creation will define the character alot before play starts
I agree. This rocks. We know exactly what the player wants in a Story and so can create stories that use this focus. On the other hand we know the characters Weaknessess and can incorporate them at times where it would be fun. Make your players John McLean not Mary Sue.
2) Your players will abuse each having a focus in some way
I'm not rerally sure what you are thinking here, so I'm open to clarification. You seem to be casting yourself in an adversarial role with your players, wether conciously or unconciosly. Instead I would suggest talking about what sort of stories the group wants to play through, where the players want to succeed and where they want to fail. Anything they have access to, their enemies also have. They are young in their Spring. They will not have enough vassals/contacts to ensure Trouble is dealt with by others. They have a Liege demanding obedience and peers ready to pry everything from their hands. While you are above the plabs, you are by no means in the big legue as a starting character...
